War Games isn't just the title of a 1983 Cold War thriller staring Matthew Broderick, it's an actual term used by armed forces across the world aimed at testing attack and defense strategies.
After
the Russians invaded Ukraine 2 months ago, many countries deployed
troops to eastern Europe to counteract any further Russian and
Belarusian incursion into the west.
But
what was and still is vital to these troops is the war games utilized
in both live fire tests and whilst strapped into simulators, the US
Army is no acceptation.
The
United States Army has announced that it's slated to update it's war
games with the help of Microsoft, Paradox (Known for their
popular military strategy game series Hearts of Iron), and others in
a multi-billion dollar contract.
The
American video game industry has had close ties to the country's
military, since the 1990's they've collaborated to produce war game
simulators, train officers and soldiers, help veterans, and simply
supplying games and consoles to servicemen serving in eastern Europe
and the Middle East.
Before
the Vietnam War when the first war game simulators were installed in
the Pentagon's famous War Room, commanders and generals moved wooden
pieces on what was deemed a “War Chessboard” often seen during
the Age of Imperialism and the two World Wars.
Now it's comedown to using military strategy games the general public plays on a daily basis to train soldiers and officers like Battlefield, War Thunder, and Hearts of Iron IV.
Leading many to
wonder why such an expansive revamp is necessary when all they'd need
is a bunch of gaming computers, several Steam accounts, and roughly $500 (£395)
worth of video games.
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